AI Insights · Timothy · October 2025
Performance of Top 5 Vikings Games on Android in Oceania, Q3 2025
Explore the performance trends of the top Vikings-themed games on Android in Oceania during Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the top Vikings-themed games on Android in Oceania exhibited dynamic performance trends. According to data from Sensor Tower, these games varied significantly in terms of downloads, revenue, and active users.
Viking Rise experienced a gradual increase in weekly revenue, peaking at approximately $9.3K in mid-September. Weekly downloads fluctuated, starting at around 900 and closing the quarter with roughly 635. Meanwhile, the game maintained a steady base of active users, ranging from about 11K to 12K.
Vikings: War of Clans PvP saw its revenue peak at approximately $6.1K in late July, followed by a decline towards the end of the quarter. Weekly downloads varied, reaching a high of 190 in late September, with active users showing a slight increase to around 375 by the quarter's end.
Vikingard demonstrated a notable rise in revenue, peaking at around $2.2K in mid-September. Downloads remained low, with a maximum of 45 in late September, while active users hovered under 100 throughout the quarter.
Pixel Tribe: Viking Kingdom had minimal revenue, with no significant earnings recorded after the first week of July. Downloads stayed relatively stable, with a slight increase to 40 in late September. Active users maintained a consistent range between 532 and 611.
Lastly, Bad North: Jotunn Edition presented modest revenue, peaking at $90 at the start of the quarter. Downloads were steady, with a peak of 36 in mid-August, while active users decreased slightly from 570 to 497 over the quarter.
For more detailed insights into these trends, visit Sensor Tower's platform for comprehensive analytics and data-driven conclusions.